A downloadable game for Windows

This project focused on the greyboxing phase of a 3D physics-based platformer built within Unity. The goal of this project was to create a compelling foundation for level flow. It also has multiple paths like main, alternative, failure path and bonus options. Distributing the mechanics within the level through pacing, progression and attention to cadence of game flow.

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Boxy_Build.zip 23 MB

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